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Name it in 60

A part lights up. Type its name from memory. How many can you name in 60 seconds?

Pick your lessons

Names from these lessons will light up. Start small, then widen the range.

  • 3 points for a name from memory. Each clue costs 1 point.
  • Clues come in the course's order: what it means, how it starts, then the first letters.
  • Spelling doesn't need to be perfect. Gym names don't count: give the formal one.
  • Stuck? Pass. You lose nothing but time.